Jump to content

Auto Move To sometimes skips encounters/first turn


Crom

Recommended Posts

I've been using move to a lot in combination with manual input commands in between moves.  Occasionally, I'll encounter the smith or start combat and it skips me over.  I've seen this happen with a guru interaction as well, where it shows up but immediately skips over them.

I think it's a client-side thing potentially, where the client is submitting the Move To signal when that isn't a valid input for the current context (battle, in conversation, picking up a treasure, etc) though ideally from a code perspective I imagine you'd also want the server to reject commands that can't be done as well.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...